Old drivers are only one possible problem, but, long term, since we KNOW Intel changed their delivery system there's infotext from Intel at the top of the above link in my initial post , and at least one OEM makes it difficult to update Lenovo, probably others , don't we want to help users possibly get off years obsolete drivers rather than potentially have them give up on and blame Hitfilm?
Metal replaces OpenGL
As always, just trying to help. Made a text doc of the link for handy reposting if needed even though I tend to avoid technical questions as a rule because of my obvious lack in that department. Triem23 "Justin, if I remember correctly, you Mac guys are dependent on Apple for driver updates? Pretty much. They're not updated independently though I sometimes wish they were.
How Do You Find Mojave Compatible Graphics Cards For Cheese-grater Apple Mac Pro 5,1 Computers?
From what we saw last year when Mojave was released, the provided drivers from Apple were apparently buggy. As I've mentioned elsewhere, I never update to the latest-and-greatest version of macOS for this specific reason. The one benefit to using a Mac is that it's a lot easier for developers to solve certain problems related to hardware because the hardware options for Macs are known and very narrow.
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The downside is that the hardware is optimized based on what Apple chooses, and there are very few things the user can change after purchase. However, the mini version purchased doesn't have user-accessible RAM some videos I found show users popping off the bottom to get to the RAM, but my machine doesn't have that capability , so I'm left to paying someone at an Apple store if I want a RAM upgrade I'd look for Intel in the Software list.
GrayMotion I don't have an Intel entry in that Software category.
So you're running HitFilm on Mojave with no issues? What hardware are you running it on? With the driver issues, I actually seemed to have been able to fix the issue. And the intel thing is telling people their drivers are in date, because they are the most recent the manufacturer of their computer is supporting. This seemed to be the case with me, as Microsoft I said the manufacturer of mine. To fix this I went into the device manager and uninstalled the gpu and driver.
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A restart then allowed me to run the new drivers, and when I launched hitfilm 12 I did not get the message of outdated drivers. So I believe I have fixed it. Wolf17Awesome thanks. Good information. Wolf17Awesome Good troubleshooting! And thanks for posting the find.
In answer to your questions; I used the Intel driver assist software but Intel said they were up to date, Hitfilm said they weren't and Hitfilm did not run well. I tried V12 and V However, if you think Currently getting an export error code 14 intermittently in V Thanks so much for replying! I hope you're having a swell day. I re-watched your advanced camera rigging tutorial yesterday and finally cracked it. I can now animate, light and dolly in the 3D Hitfilm space; it's so cool!
Thanks so much for your tutorials and help and aceness.
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CUDA Drivers for MAC Archive
Triem23 Moderator. I plan to use it with the Python bindings pyopengl. Is there a way to find out what my hardware would be able to support? In general, can we say that it is too early to use 4.
macOS thread - updated to include Catalina - Answer HQ
Generally glxinfo gives what your drivers is providing… Maybe that could be different on your system however. Anyway, updating to the latest drivers will give you a good answer. With that it mind, one other thing you could try is to make a simple test example with for example using sflm, sdl or any other libraries that will allow you to create easily a window with giving the version of OpenGL you want to run. Try 4. For your second question, other people might answer you better than me… OpenGL 4. Also, my old Geforce can run OpenGL 4.